GRAVEMARKSTUDIOS
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Interactive fiction · Survival · Horror

DEAD AIR

Released

Fourteen days. One microphone.

DEAD AIR promotional artwork: an illuminated radio in a dark room
Official project artworkGRAVEMARK / DEAD AIR

Inside the game

The city is listening.

Meridian, 1998. You work the graveyard shift at KJ—9 as a zombie outbreak spreads through the city. Take survivor calls, monitor emergency frequencies and decide what the city hears. Keep the transmitter alive long enough to find out what your choices meant.

  • 01A complete fourteen-day story with persistent consequences.
  • 02Power, supplies and transmitter management.
  • 03Multiple endings and procedural radio audio.

Current edition

Play the complete browser game on desktop or mobile. Mouse and touch controls are supported. Headphones recommended.